Nintendo Switch’s First TV Commercial Features The Legend of Zelda

Nintendo Switch’s First TV Commercial Features The Legend of Zelda

Nintendo’s first commercial for the Nintendo Switch highlights both the portability of the console and The Legend of Zelda: Breath of the Wild, one of its launch titles.

Nintendo has just released the first television commercial for the Nintendo Switch, and the 30 second video unsurprisingly focuses on The Legend of Zelda: Breath of the Wild, its strongest launch day title. The video also features a healthy split of focus between both showing off the console’s portability, and displaying some snazzy gameplay footage courtesy of Breath of the Wild.

It’s no surprise that Nintendo would choose to focus on one of their most exciting Nintendo Switch titles of 2017 for the company’s first foray into Nintendo Switch television advertisements, as other more high profile titles like Super Mario Odyssey and Mario Kart 8 Deluxe won’t be arriving till further after the console’s launch. As it currently stands, Breath of the Wild is the de facto launch day attraction, sharing the launch day roster with just 4 other titles.

The Legend of Zelda: Breath of the Wild is a good choice to give the masses for their first look at the Nintendo Switch, though the title itself isn’t exclusive to the console. Nintendo has promised that the game will arrive for the Wii U on the same day, and failure to deliver on that would upset a lot of Wii U-based fans. While the gameplay will be completely the same for both consoles, Zelda producer Eiji Aonuma stated that the Nintendo Switch would feature faster load times and a higher resolution. However, when stored locally the game will take up half the space of the Nintendo Switch’s entire HDD, which means many Nintendo gamers will likely be expanding this storage with SDXC cards.

Nintendo revealed in a recent Switch Presentation that the console would sport between a 2.5 to 6 hours of battery life depending on what is being run on the console, so whether gamers could feasibly take the device from home, onto a public bus, and then onto a flight in one go remains to be tested. That being said, the guy in the commercial didn’t take any luggage with him, so it was probably a short trip.

In any event, the Nintendo Switch is certainly more portable than its rival consoles, although the facts revealed at the presentation weren’t enough to prevent Nintendo’s stocks from falling after the event concluded.

What do you think about the Nintendo Switch, Ranters? Does the commercial do a good job in showing off both the console and Breath of the Wild?

The Nintendo Switch will release on March 3, 2017, alongside The Legend of Zelda: Breath of the Wild.

 

[Source:- GR]

 

The Legend of Zelda: Breath of the Wild Shows New Rune Abilities

The Legend of Zelda: Breath of the Wild Shows New Rune Abilities

In a new The Legend of Zelda: Breath of the Wild gameplay video tweeted out by Nintendo, it appears that Link will have access to a number of new rune-based abilities.

Ever since The Legend of Zelda: Breath of the Wild stole the show a few months ago at this year’s E3 conference, not much was heard about the game until the recently-concluded gamescom event. Unsurprisingly, the game’s managed to scoop up the Best of Gamescom 2016 award as well, no doubt due to the title’s new gameplay mechanics and a timely innovation of the franchise’s well-worn formula. And now thanks to a new tweet by Nintendo, we’re all now privy to some of Link’s new abilities in Breath of the Wild, some of which undoubtedly played a part in its impressive gamescom showing.

This new tweet from the Big N is a short gameplay video from Breath of the Wild, and it introduces a number of new abilities available to Link via runes. Using these runes, Link will be able to interact with the environment in a number of interesting ways, such as creating ice blocks in water and creating a makeshift path, and extracting hard-to-reach items and chests from the bottom of deep water bodies.

In addition to the various environmental-based interactions, Link’s new rune-based abilities also allow him to do a number of creative things with objects, such as creating and setting energy bombs, and even imbuing items with momentum and a trajectory so that they fly in a particular direction at deadly speeds when hit with a sword.

Despite Breath of the Wild‘s delay to 2017, it appears that Nintendo isn’t holding back in trying to make the best Zelda game possible. Given that the title will feature an open world and thus a greater amount of freedom available, not only does Link’s new rune abilities allow players new ways of interacting with the objects and environments, but it will also allow for greater creativity in solving the various puzzles and problems encountered in the game.

While Nintendo has stated that Breath of the Wild will need to sell 2 million units for it to be successful, based on the evidence of Link’s new rune abilities and some visually stunning in-game footage of environments and locations such as the Temple of Time, it appears that the game should have no problem reaching that sales target.

 

[Source: GR]