Overwatch: 5 Characters That Need Nerfs & 5 That Need Buffs

Overwatch: 5 Characters That Need Nerfs & 5 That Need Buffs

To help Blizzard make its online shooter Overwatch a more balanced experience, we name five characters that could use a buff, and five others that should be nerfed.

In the digital age of gaming, developers have the benefit of improving games long after they hit store shelves. For online multiplayer games, these improvements often come in the form of balancing updates that “nerf” (weaken) or “buff” (boost) characters or weapons in an attempt to make the game fairer for everyone playing. Like many other modern day shooters, the 2016 Game of the Year, Overwatch, has had its fair share of balancing updates since its launch last May.

Almost a year after Overwatch released to the masses, and Blizzard is still tweaking characters to balance the game. Sometimes these tweaks consist of simple stat changes, but other times Blizzard significantly reworks characters, giving them new abilities or taking away broken ones.

Despite the many updates that have already been released for the game, Blizzard is still trying to figure out how to make Overwatch as balanced as possible. While there are likely many other changes that could be made to achieve that goal, buffing and nerfing the following 10 characters could help Blizzard in its quest to balance Overwatch.

 

 

 

[Source:- GR]

Overwatch: 5 Characters That Need Nerfs & 5 That Need Buffs

Overwatch: 5 Characters That Need Nerfs & 5 That Need Buffs

To help Blizzard make its online shooter Overwatch a more balanced experience, we name five characters that could use a buff, and five others that should be nerfed.

In the digital age of gaming, developers have the benefit of improving games long after they hit store shelves. For online multiplayer games, these improvements often come in the form of balancing updates that “nerf” (weaken) or “buff” (boost) characters or weapons in an attempt to make the game fairer for everyone playing. Like many other modern day shooters, the 2016 Game of the Year, Overwatch, has had its fair share of balancing updates since its launch last May.

Almost a year after Overwatch released to the masses, and Blizzard is still tweaking characters to balance the game. Sometimes these tweaks consist of simple stat changes, but other times Blizzard significantly reworks characters, giving them new abilities or taking away broken ones.

Despite the many updates that have already been released for the game, Blizzard is still trying to figure out how to make Overwatch as balanced as possible. While there are likely many other changes that could be made to achieve that goal, buffing and nerfing the following 10 characters could help Blizzard in its quest to balance Overwatch.

As it stands, Mercy’s healing and damage boosts seem to be at acceptable levels, but the problem is with her ultimate ability, Resurrect. In its current form, Resurrect has too small of a radius, meaning that if the team is even slightly spread out when they die, Mercy can only hope to resurrect one or two allies at best. Mercy’s ultimate can be a game-changer, so Blizzard shouldn’t buff it too much, but a slight increase in radius could make it much more useful in the thick of battle.


Sombra

Blizzard itself realizes that Sombra needs a buff, and is already testing a couple of buffs that should be added to her in the coming weeks. One makes it so Sombra can hack enemies quicker and another reduces the charge time on her abilities, but we think it should be taken a step further. Even though Sombra is listed as an offense character, right now she doesn’t do enough damage to be used effectively in that role. Many players, outside of those that are exceptionally skilled when it comes to using her abilities, struggle with Sombra, and a slight damage increase could see her become more commonly used in Competitive play.


Torbjorn

On consoles, Torbjorn is a well-balanced character, and can be devastating on Defend maps in the right hands. On PC, Torbjorn is another story entirely, with the character dying too quickly and his turrets easily destroyed by enemy players. When it comes to Torbjorn on PC, it would be nice to see him get a buff that increases his health or armor, as well as makes his turrets a bit sturdier.

 

 

[Source:- GR]

Overwatch Forums Glitch Out, Reveals Hidden Message From Sombra

Overwatch Forums Glitch Out, Reveals Hidden Message From Sombra

Overwatch‘s mysterious new character Sombra has dropped a mysterious new message, this time in the form of a ‘glitch’ over at the Blizzard forums.

Ever since Blizzard announced that new post-launch characters will be coming to Overwatch, the community has been following every tidbit of information that’s been dropped about these new heroes. The only new character that’s been added to the game’s roster so far is the support sniper Ana, and while she was a welcome addition to the cast, a majority of players are still hunting down clues regarding one mysterious character that’s been teased for months: Sombra. No one knows who or what this character is, but thanks to a new clue, we may be one step closer to finding out the identity this new Overwatch hero.

A new thread was started over at the Blizzard Forums in which there’s a single post that reads “la que tiene la información; tiene el poder” – a Spanish phrase which translates to “she who has the information, has the power.” For those who have been following the recent Sombra ARG, you will immediately recognize that phrase from previous teaser material, but this time it has a new surprise – after a few seconds in the that forum post, the whole page will suddenly “glitch” before eventually resolving itself into a new block of code.

 

Eager internet sleuths have since decoded that block of code, which ultimately revealed an ASCII skull – much like the previous Sombra ASCII skull code. However, thanks to the efforts of fans over at the Overwatch sub-reddit, it was discovered that there were differences between the two skulls when someone thought to use a Caesar-23 cipher – which, not so coincidentally, corresponds with Sombra bringing the Overwatch character roster size to 23.

This effort subsequently unlocked a new Spanish phrase whereby Sombra appeared to address the ARG group The Game Detectives directly, and the group responded by working out the URL to a hidden video located on Blizzard’s asset mirror. The video contains the name Janina Kowalska – which is believed to be a pseudonym of Ana’s – but following the video’s description of “You seem to be really interested in these “heroes”. Maybe it’ll interest you knowing some details I know about them?”, sleuths found another hidden message from Sombra, this time in Morse code.

Using this new clue, The Game Detectives were led to a new website for a fake TV show in the Overwatch universe, which contains the phrase “Protocol Sombra v1.3“. If players decide to send an email to tips@amomentintime.com, a new clue is revealed in the form of some more code.

 

At this point, the trail goes cold and The Game Detectives have yet to solve the next clue at the time of writing. With the ARG seemingly not close to being finished yet, it appears that Sombra will remain in the shadows for some time still, though this is definitely not a bad thing. Given Overwatch‘s brilliant and understated storytelling, getting players involved in unraveling who Sombra is has proven to be a fantastic way to keep the 15 million-strong community engaged with the game.

With new skins, maps, and fixes coming in a future patch, there’s a chance that Sombra could make an appearance, but seeing how elusive this mysterious new character has proven to be, it looks as though players will be playing Blizzard’s compelling little ARG for the foreseeable future.

 

 

[Source: GR]

Opinion: TellTale Games Should Make An Overwatch Series

Opinion: TellTale Games Should Make An Overwatch Series

One editor addresses what could very well be a perfect project for TellTale Games to tackle next, pointing to none other than the immensely popular Overwatch as a prime candidate.

As someone that has thoroughly enjoyed the bulk of what TellTale has produced in recent years, I was eager to speak with a friend about the quality of the team’s latest project, Batman. As he ran me through the intricacies present in the first portion of the episodic content, I was immediately drawn in by the second-hand storytelling that was being presented to me. As the topic naturally progressed to which franchises the studio should tackle next, we passed by the rumored Mr. Robotproject before speculating on what might be on the horizon. It was then that an epiphany struck me with all the force of a Wilson using Primal Rage: TellTale should make an Overwatch series.

Those that are familiar with Overwatch will know all too well that its understated narrative is one of the most intriguing aspects about the multiplayer-centric title. These nuggets of backstory are present throughout every environment – with random dialogue between heroes painting a larger picture for those curious enough to begin piecing it together – and it fleshes out the characters more than a multiplayer-only shooter like this ever has. While it does a great job at creating questions for story-hungry gamers, the universe is so rich that there’s room for an almost endless stream of stories to be told. In a perfect world, this is where TellTale could lend its expertise.

 

Now, this isn’t to say that this is a likely scenario by any means. It’s known that the developer behindOverwatch, Blizzard, is incredibly protective of its IP – and rightfully so. The firm almost certainly has a solid strategy in place that will flesh out the narrative of the franchise in the ensuing months and years (along with a wealth of additional content at no charge), and the cinematics that are still being rolled out post-launch help fill in some of the plot. While these animated shorts are incredibly engaging, they are very far and few between. The longest one to-date has a run time of eight minutes and one second, the Winston-centric ‘Recall’, but there are so many questions now that one has to wonder just how long Blizzard plans on releasing these videos to appease curious gamers.

This is where TellTale can step in and lend its universe-expanding expertise. Again, setting aside the fact that Blizzard undoubtedly has plans to properly introduce backgrounds to each hero and villain on the title’s roster – that much is evident by the developer’s continued desire to crank out animated shorts after the game’s release – the world that Overwatch immerses players in is capable of containing an nearly unfathomable number of stories. In this light, the developers don’t even have to decide which hero an alleged series would follow, as it can simply create its own.

Much like Minecraft (another gaming property tackled by TellTale), Overwatch can take players down an entirely different path with a never before seen protagonist, allowing users to find their own way through the property’s world. Perhaps players can weigh the benefits of joining Overwatch against the motives of the terrorist organization Talon, with ample drama coming about from the robotic ethics intimately thread into the fabric of what little we actually know about this universe. The beauty of the ongoing canon is that it allows every opportunity for TellTale to explore the branching, character-driven arcs that it loves to offer fans, and it would permit those that have fallen in love with the title to have their own impact on the universe.

 

Blizzard is notorious for the quality of its products, and issues that have bogged down TellTale games in the past (namely severe rendering issues, amongst others) would have to be addressed by the firm. With that said, a partnership between Blizzard and TellTale Games could be a better pairing than chocolate and peanut butter. Mind you, this would be food for the gamer’s soul more so than the tried and true Reese’s, but I digress.

In this imaginary scenario that I’ve dreamt up, fans get exactly what they want from Blizzard and Overwatch – more story. To see these heroes and villains tangle in canon-backed fashion has been reserved solely for videos thus far, and it serves the interest of everyone involved to allow gamers to become more immersed in the lore of the series. Maybe it’s just a pipe dream for the time being, but the blockbuster IP currently at the disposal of TellTale Games certainly lends well to the studio’s ever-impressive pedigree. Perhaps, in that light, a deal can be made amongst the pair of devs.

For now, however, it will remain a fleeting idea brought up in a conversation between myself and a friend of mine.

 

 

[Source: Gamerant]

Overwatch Free Trial Could Be Introduced

Overwatch Free Trial Could Be Introduced

Game developer Blizzard could potentially be considering the introduction of a free trial for its successful team-based first-person shooter Overwatch.

During ChinaJoy 2016, which is arguably the country’s largest gaming and digital entertainment exhibition, NetEase president Li Riqiang talked about Overwatch, and discussed his company’s partnership with the game’s developer Blizzard. Over the course of the conference, Li eventually brought up the studio’s plans to possibly introduce a trial for Overwatch sometime in the near future.

According to Li, the plans for a free Overwatch trial haven’t been completely solidified as of yet, but it is an option Blizzard is considering in order to expand the first-person shooter’s fan base. With the game already being extremely popular, as it garnered more than 7 million players in its first weekalone, should the developer decide to implement a demo, Overwatch could see its community grow exponentially.

For those unaware, NetEase is Blizzard’s Chinese partner and was the publisher of Overwatch in the country, so for Li to mention a free trial as being a potentiality, it’s foreseeable as coming to fruition soon, especially with the companies currently dedicating time to figure out how it could work. Unfortunately, though, no exact window was given as to when fans should expect a demo to make its way into the market.

Although Overwatch is a fan favorite and received plenty ofpositive reviews upon its release, one point of contention held among critics and regular players alike is that Blizzard set the game’s price upon launch far too high, as many considered its day one content to be too meager for an initial $60 purchase. However, the development team has managed to stay on top of a lot of the title’s persistent bugs by quickly releasing repair patches and improving ranked play, which would hopefully be reflected in the trial should it be released.

Not to mention, with Blizzard expanding Overwatch‘s roster by incorporating heroes like the support sniper Ana and pledging to add even more, now would be a great time for the studio to release a trial so as to let gamers see how far the release has come. Since the title is being updated on an almost constant basis, allowing fans who are unfamiliar with Overwatch‘s gameplay to take part in the action and get their bearings with a free demo would more than likely result in a sales spike for the game.

Even though it should speak for itself that Overwatch is considered by a lot of fans to be one of the top games of 2016 so far, giving gamers who haven’t experienced it the chance to play it for free is definitely a winning formula that will translate into sales. With that being the case, a lot of other companies would do well to at least implement demos for games at some point in their life cycle, especially since it was once considered to be standard practice for studios to put out free trials prior to release.

 
[Source: Gamerant]