New national statistics report shows over 5m fraud and computer misuse offences in 2016

UK statistics cyber crime

New figures from the Office of National Statistic’s ‘Crime in England and Wales: year ending Sept 2016’ report, showed an estimated 6.2 million incidents of crime in 2016.

In addition to covering a wide variety of crimes, such as burglary and theft of vehicles, new for the 2016 results is the inclusion of statistics on fraud and computer misuse.

There were 3.6 million fraud and 2.0 million computer misuse offences for the first full year in which such questions have been included in the CSEW.

“The inclusion of these new offences yields a new headline estimate of 11.8 million incidents of crime covered by the survey, but it will be another year before a comparable time series is available,” the report stated.

“The new fraud and computer misuse estimation of 5.6 million offences highlights the challenge forces face to be better equipped to fight cyber enabled crime and the need for all of us to better protect ourselves,” said Andy Lea, Head of Policing at KPMG. “These figures also show the difficult decisions forces will need to make when prioritising their use of resources.”

Fraud and computer misuse details

The survey results show that adults aged 16 and over experienced an estimated 3.6 million incidents of fraud, with just over half of these (53%; 1.9 million incidents) being cyber-related.

The CSEW classifies a crime as being ‘cyber-related’ when the internet or any type of online activity was related to any aspect of the offence.

Key findings include:

  • The most common types of fraud experienced were “Bank and credit account” fraud (2.5 million incidents; 68% of the total).
  • “Non-investment” fraud – such as fraud related to online shopping or fraudulent computer service calls (0.9 million incidents; 26% of the total) was the second highest.
  • There were an estimated 2.0 million computer misuse incidents reported.
  • Around two-thirds (66%; 1.3 million incidents) of the computer misuse incidents were computer virus-related and around one-third (34%; 0.7 million incidents) were related to unauthorised access to personal information (including hacking).
cybercrime statistics
CSEW fraud and computer misuse – numbers of incidents for year ending September 2016 (Experimental Statistics).

Financial losses to victims

The report shows that, although a high number of cyber crimes were reported, in just under two-thirds of incidents resulting in financial loss, the victim lost less than £250 (61%).

Two-thirds of fraud incidents involved initial loss of money or goods to the victim (66%), independent of any reimbursement received. This equates to an estimated 2.4 million offences, compared with 1.2 million incidents of fraud involving no loss.

Incidents of bank and credit account fraud were more likely to result in initial loss to the victim (73%, equivalent to 1.8 million) than other types of fraud.

In the majority of these incidents, the victim received a full reimbursement, typically from their financial services provider (83%).

Traditional crime blurs into virtual crime

“We see a blurring between traditional, real world crime and virtual crime; criminals are happy to blend their techniques across the two and so ‘cyber’ can no longer be seen as a separate compartment of crime,” said David Emm, Principal Security Researcher at Kaspersky Lab.

“It is important to note that an accurate year-on-year comparison from the ONS, to demonstrate the growth of fraudulent cybercrime, will not be possible until January 2018. However, we agree that bank and credit account fraud is one of the most problematic areas with the continuing rise of e-commerce,” Emm continued.

 

[Source:- softwaretestingnews]

 

The Legend of Zelda: Breath of the Wild Shows New Rune Abilities

The Legend of Zelda: Breath of the Wild Shows New Rune Abilities

In a new The Legend of Zelda: Breath of the Wild gameplay video tweeted out by Nintendo, it appears that Link will have access to a number of new rune-based abilities.

Ever since The Legend of Zelda: Breath of the Wild stole the show a few months ago at this year’s E3 conference, not much was heard about the game until the recently-concluded gamescom event. Unsurprisingly, the game’s managed to scoop up the Best of Gamescom 2016 award as well, no doubt due to the title’s new gameplay mechanics and a timely innovation of the franchise’s well-worn formula. And now thanks to a new tweet by Nintendo, we’re all now privy to some of Link’s new abilities in Breath of the Wild, some of which undoubtedly played a part in its impressive gamescom showing.

This new tweet from the Big N is a short gameplay video from Breath of the Wild, and it introduces a number of new abilities available to Link via runes. Using these runes, Link will be able to interact with the environment in a number of interesting ways, such as creating ice blocks in water and creating a makeshift path, and extracting hard-to-reach items and chests from the bottom of deep water bodies.

In addition to the various environmental-based interactions, Link’s new rune-based abilities also allow him to do a number of creative things with objects, such as creating and setting energy bombs, and even imbuing items with momentum and a trajectory so that they fly in a particular direction at deadly speeds when hit with a sword.

Despite Breath of the Wild‘s delay to 2017, it appears that Nintendo isn’t holding back in trying to make the best Zelda game possible. Given that the title will feature an open world and thus a greater amount of freedom available, not only does Link’s new rune abilities allow players new ways of interacting with the objects and environments, but it will also allow for greater creativity in solving the various puzzles and problems encountered in the game.

While Nintendo has stated that Breath of the Wild will need to sell 2 million units for it to be successful, based on the evidence of Link’s new rune abilities and some visually stunning in-game footage of environments and locations such as the Temple of Time, it appears that the game should have no problem reaching that sales target.

 

[Source: GR]

 

 

Uncharted 4 Trailer Shows Nathan Drake’s Home Life

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From spending time at home with Elena to stamping papers in a 9-to-5 job, the latest Uncharted 4 trailer shows glimpses of Nathan Drake living a normal life.

After a multitude of delays, Uncharted 4: A Thief’s End has officially finished development and is on track to release May 10. That means that the promotion train is hurtling along, bringing new trailers all the time.

The latest Uncharted 4 trailer, entitled “Heads or Tails,” is a 30-second CG feature that has Drake asking if all the adventures experienced over the past three games has been worth it.

Much of the footage of Drake carrying on a normal life comes from trailers that have been released already. It appears that this is the state of Drake’s life following the events of Uncharted 3 – working a normal job pushing papers and spending time at home with his wife Elena. That is, until his brother Sam reappears in Uncharted 4 and pulls Drake in for one last job, it seems.

This trailer, like all the glimpses of the game’s story seen so far, appear to take on a more emotional weight – although Naughty Dog has promised Uncharted 4 is still the summer blockbuster fun fans expect it to be. Naughty Dog has also said this will be Drake’s last adventure, and it appears that it is also Naughty Dog’s last entry in the Uncharted series as well (not that the franchise couldn’t live on in the future).

Uncharted 4 May See the Death of Nathan Drake - Nathan Drake cave wall

Whether Drake meets his end along with the franchise is something fans will have to wait and see when the game comes out, but no matter what, Uncharted 4 appears to be the biggest game Naughty Dog has ever made. Naughty Dog has previously said that the game features explorable spaces ten times the size of anything seen in the previous three entries of the Uncharted series.

Uncharted 4: A Thief’s End promises to be the best looking game in the franchise, pushing the PlayStation 4’s technical capabilities to its limits.  While the developer says that the new open spaces and dialogue trees give the players more options to choose how they want to approach each encounter, it doesn’t mean the game has lost its linear nature. In fact, Naughty Dog says it has added extra layers of gameplay mechanics on, but have tried to do it in an elegant way that makes everything feel like it fits in the gameplay fans have experienced over the franchise’s history.

Uncharted 4: A Thief’s End releases exclusively on PlayStation 4 on May 10th.

[Source:- Gamerant]

 

Star Wars Knights of the Old Republic Remake Shows Off First Gameplay

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Just weeks after the fan collective Apeiron announced that aStar Wars: Knights of the Old Republic remake is underway, gameplay footage of the project surfaces on YouTube.

The gaming world was sent into a state of frenzy a few months ago when rumors surfaced that aStar Wars: Knights of the Old Republic remake may be in the works. That rumor turned out to be false, but when fan effort known as Apeiron stepped forward and announced their own remake just a few weeks ago, a new Star Wars: Knights of the Old Republic may actually soon be a reality. And based on some in-game footage that’s recently been released, it looks like the Apeiron team are putting together something special so far.

After being given the greenlight from Apeiron, YouTuber MrMattyPlays was the first to show some gameplay footage from the Knights of the Old Republic remake, and his four minute video reveals some very interesting details about the upcoming game. It must be noted that the gameplay footage was taken from a very early pre-alpha build of the game, so it appears that it will be some time before development of the remake will be complete.

One big takeaway from the footage is that it is in first-person rather than the third-person perspective from the original Knights of the Old Republic. Granted that this won’t be the first instance of a Star Wars FPS game, but it is an interesting development direction that Apeiron is going in. The video then shows off some very impressive reinterpretations of four Knights of the Old Republic levels: Lower City Taris, Upper City Taris, Endar Spire, and Anchorhead on Tattooine.

The footage doesn’t have much in the way of combat or gameplay, and is more of a tech demo for what the final game may look like, but the work Apeiron has done so far is incredibly impressive. For those wanting to see the Knights of the Old Republic remake gameplay footage themselves, check it out here.

While this is all impressive work from the Apeiron team, the biggest issue that may cripple the project is Disney. Regardless of where fan allegiances may lie, Star Wars is still the intellectual property of Disney, and the multimedia giant may not be too keen on seeing a high-quality project like this competing with some of their own games –  just ask the creators behind the recently-canceled Metal Gear Solid remake.

Remaking one of the best Star Wars games ever is a tall task, but based on what’s been revealed, it looks like Apeiron is doing an admirable job so far. Let’s just hope that the Star Wars: Knights of the Old Republic remake may actually see the light of day rather than being shuffled off to the cancelled video game graveyard.

 
[Source:- Gamerant]