Respawn Entertainment CEO and co-founder Vince Zampella reveals why Titanfall 2 is coming to PS4, despite the original Titanfall being exclusive to PC and Xbox consoles.
Released on PC, Xbox 360, and Xbox One in 2014, many PlayStation players were disappointed that Respawn Entertainment’s highly anticipated shooter, Titanfall, did not come to Sony platforms, too. In fact, even the development team was surprised to learn that Titanfall 1 wouldn’t be released on PlayStation, and that it wasn’t just a timed-exclusive for Microsoft.
With the sequel, there will be no such disappointments or shocks, however, as Titanfall 2 is coming to PC, PS4, and Xbox One. In a new interview, Respawn Entertainment’s CEO and co-founder, Vince Zampella, has now revealed exactly why Titanfall 2 is coming to PS4 as opposed to opting to continue the Microsoft exclusivity deal.
Speaking to the Official PlayStation Magazine UK (issue #126, September 2016), Zampella explains that “ultimately, it’s about bringing in as many people as possible to play the game.” The Respawn boss goes on to say that “we spent years of our lives making these things, so we want as many people as possible to see them. It makes sense.” Moreover, the developer wants a playerbase so that “games are more fun and more balanced, we want to get better games going” and that “it’s bringing things to the world that people enjoy, so the more the merrier.”
This isn’t the first time that Zampella has suggested that Respawn’s decisions are “all about the fans,” as the CEO previously revealed that Titanfall 2 DLC will be free because the developer doesn’t want to split the community. That announcement was largely applauded by gamers at the time, especially as other multiplayer titles such as Evolve have been accused to fracturing the playerbase with DLC plans that were confusing and muddling to players rather than encouraging them to play.
Others, though, have dismissed Zampella’s comments, saying that what he really means is that he’d like to increase Respawn (and Titanfall 2 publisher) EA’s bottom line. The original Titanfall was a massive success, with the first-person shooter seeing a whopping 7 million unique players after just 8 months of availability. Some sceptical gamers argue that as Xbox One sales continue to trail behind the PS4 despite Microsoft price cuts, Respawn and EA see the Sony console as a lost, money-making opportunity that the two companies are looking to bank on with Titanfall 2.
And, while it’s certainly true that Titanfall 2 is likely to outdo its predecessor’s sales because of it multi-platform status, other additions such as Titanfall 2’s new ‘Ronin’ class and Respawn’s commitment to Titanfall 2 server stability could also make a huge difference in how many copies are sold.