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Google Play Services battery drain: how to spot it

The reason why Google Play Services could be the culprit is because for many apps it’s the key to the world of Google: it delivers your Gmail to mail apps, maps and location settings to mapping apps, ads to ad-based apps and so on.

If your trusty phone is suddenly suffering from terrible battery life, the culprit could be Google Play Services. Batteries do deteriorate over time, but it’s a gradual process: unless you’re spectacularly unlucky, a battery that was OK yesterday won’t suddenly discharge three times faster tomorrow.

The easy way to tell whether Google Play Services is draining the battery of your device is to pop into the Battery section of your Settings app. As you can see below on the left screenshot, just tap on Battery usage.

This shows you the biggest power hogs, and in most cases you should see the Screen listed at number one, which makes sense, given that it’s the most power-hungry part of your device. If Google Play Services is using more power than the display or more power than the Android System itself, something’s wrong. In the below screenshot on the right, you can see the list of power hogs.

Google Play Services battery drain: why it is happening and how to fix it

There are a number of reasons why Google Play Services might be using more power than you’d like. We’ve seen reports of Google Play Services eating battery life across versions 4.1.32 and 4.2, on devices running Cyanogenmod, on Lollipop and on KitKat. With so much variety there clearly isn’t a single solution to solve every problem on every device. But there are some things you can check.

As with any problem, we’re assuming you’ve already tried rebooting and that you have the most up-to-date software and firmware for your phone. If you haven’t, do those things first. They solve all kinds of issues.

  • Is Google Play Services eating battery because you have loads of accounts?

Play Services’ main job is to download things in the background. Those things could be your emails or the app’s ads, or notifications or checking your location to see if it needs to trigger a Google Now event. If your device is connected to multiple Google Accounts, for example because you have personal and work accounts or because you’re a spy or superhero with multiple identities, then Google Play Services is having to do all that for multiple accounts.

  • Is a third party app misusing Google Play Services?

If the battery drain is a recent development the problem might not be with Google Play Services but with one of the apps that uses it. Try booting into Safe Mode; if your battery problem goes away that’s a pretty big hint that the Google Play Services battery problem is down to a third party app.

  • Is Google encountering Sync errors?

Sync errors are when Google tries to synchronise data but can’t, for example because it can’t connect to a particular server. Problems with your data can also cause sync errors, so for example if something’s gone wrong with your contacts, calendar or Gmail that can cause Google to keep trying (and failing) to synchronise your local data with Google’s servers. Removing and re-adding accounts can solve persistent sync errors but before you do that, try disabling Mobile Data in Settings for a minute and then turning it back on again.

  • Is it your GPS?

When an app needs your location, it requests it through Google Play Services, which gets the information by using your GPS hardware. If you weren’t aware, using GPS takes up a lot of battery, and since Google Play Services facilitates this process, it can appear to be taking up the battery life when the GPS is really the culprit.

In the Battery usage screen we showed you how to get to before, tap on Google Play Services. On the detailed screen it shows you, scroll down until you see Location and tap it (like in the left screenshot below). You’ll then find three mode options, one of which is called Power saving. This mode doesn’t use GPS to retrieve your location, and is less accurate, but can save your battery life by only using your network and Wi-Fi information. If you find this setting to be too imprecise, simply switch it back to High accuracy later.




[Source:- AP]

Virtual, Augmented Reality Will Change How We Work, Play and Live

Virtual, Augmented Reality Will Change How We Work, Play and Live | Social Media Today

Virtual reality, and its close partner augmented reality, used to be the stuff of science fiction. But now that both technologies have become more practical and accessible, they’re changing the way we handle our personal relationships, professional lives and recreational habits. We’re now able to be part of an experience, or be present for an in-person encounter, without leaving our homes.

VR is the immersion of a user into a computer-generated experience, while AR is a platform that superimposes imagery onto the user’s view of the world. These technologies are founded in our innate need as humans to connect with others and explore, so science has found a way to make that happen, where distance, time or other factors would otherwise be prohibitive. However, some aspects of our lives are more fitting for VR/AR than others. Here are a few areas where I expect technology-enhanced realities be game changers.


The tourism experience has already seen the impact of VR and AR, in hotels, airlines and cruise lines. They’re implementing technology that enables potential travelers to position themselves within an environment before actually booking. Qantas has developed an on-board 3D VR solution for its long haul flights, showing passengers the beauty of the Great Barrier Reef and Hamilton Island. Its success in driving tourism to these destinations has led the company to take the technology from pilot version to permanent feature.


Shopping at physical locations brings familiar headaches, but online shopping isn’t also without its drawbacks. VR and AR combine the best of both worlds, to create a shopping experience that’s more personal than the canned stock photos and product descriptions. Trillenium is one company that’s expecting to cash in when the use of consumer-grade VR/AR headsets starts to rise. Shoppers can picture themselves in store, browsing the aisles for products, rather than inputting search terms and hoping to get the right hits. Trillenium’s founder also hopes to develop technology that will help small business owners create their own VR/AR marketplaces as well.


Virtual and augmented reality have been traditionally associated with gaming, but the players will soon become the developers of the experience. Technology enables more gurus to become the storytellers, creators, writers and directors. There’s been a lot of buzz surrounding the releases of Facebook’s Oculus Rift, Playstation VR and the HTC Vive, and we’ll see whether the hype is justified in 2016.


VR and AR will make it possible to attend those birthday parties, weddings, graduations and other special occasions – even if you can’t physically travel to the location. We’re not talking about a video chat or Skype; VR/AR can put the user in the room with friends and family to engage in personal encounters.


The flexibility of VR/AR environments makes them ideal for the creation of software and tools, especially for training purposes. Software engineers would potentially be more productive when surrounded by a 3D world, instead of staring a monitor. Surgical interns can actually operate on a “live” human being, rather than using cadavers to learn techniques. VR and AR can also be successful as tools for medical treatments, wherein the disabled can experience walking, those with phobias can engage in exposure treatment and patients suffering from PTSD can confront their triggers in a safe, controlled environment.

Do you think virtual and augmented reality will have a real impact in the coming months? My thinking is that it will have the most pronounced effect in areas where it enhances human connection. I’d like to hear what you think, so please share in the comments.

[Source:- Socialmediatoday]

I’m in My Mid-Twenties And I Still Play Pokemon

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One editor talks about why he still finds Pokemon a great series as he’s grown into his mid-twenties, and why it’s okay to still play the franchise after all these years.

It’s almost hard to imagine my childhood without Pokemon. The series hit North America on September 28, 1998 in the form of the now beloved Pokemon Red and Blue. I still remember heading home from school that day, walking in through the front door alongside my little sister, and being greeted by my mom and dad. There, on the couch in my living room was my little brother – still too young to go to school – and in his hands was a copy of Pokemon Blue Version. I immediately turned around and there, in my mother’s hands, was my very own copy of Pokemon Red Version.

I remember that moment so vividly for a number of reasons, but what I didn’t know at the time was just how invested I would become in this turn-based, monster-gathering series. Seven year-old Riley has since matured quite a bit in the years following his introduction to Pokemon, but one thing that has never changed is my willingness to play the latest installment in the franchise. In fact, I’ve picked up every core entry the series has seen to-date, and there are no plans to change that. Even as I settle into my newly acquired age of 25, I’ve come to accept that fact that I continue to enjoy the series and there’s no reason to stop playing.

I’ve heard it all during the countless hours I’ve logged in my build to become a Pokemon Master. People are quick to brand the property as a kid’s game that others aren’t suppose to enjoy once they cross the threshold into adulthood. Truthfully, I’ve always found this to be a rather stupid point of view. Pokemon has and always will appeal to a large demographic of gamers, and I know many people my age and older that continue to replay the older versions of the game – if only for nostalgia’s sake. Heck, it’s the exact same reason why the re-releases of the original games on 3DSwere so highly anticipated.

New Pokemon Themed Nintendo Direct Announced - Ash Ketchum and PIkachu Pokemon anime

There’s something comforting about the series now, and despite the changes or upgrades it receives it never loses its feeling of familiarity. Perhaps that’s what I enjoy most about it, as I’m intimately acquainted with the type of experience I’m going to receive. While striking that all too familiar chord, every new iteration manages to justify its existence with additional monsters and a brand new story arc to follow. That’s one of the most invigorating aspects of the games, as each new title defines itself by the characters it introduces, the region it takes place in, and the monsters that fill it. Of course, not all gamers approve of these changes.

Despite what fans that have since moved on from the series will say, the new games and accompanying Pokemon push the newer titles ahead of their predecessors. It’s true that the original 151 hold a spot in my heart, but that’s based solely on the fact that they were the first monsters I ever encountered in this universe. I’m sure that’s the case for many, but to dismiss any others because of some misguided sense of nostalgia would be a mistake. When I encounter those that are adamant about how a monster inspired by a garbage bag or an ice cream cone are lazy, I point to the likes of Voltorb. It’s essentially a Pokeball with menacing eyes, and its name is literally the words ‘volt’ and ‘orb’ sloppily glued together. The original Pokemon aren’t immune to scrutiny, which is something I’ve learned after becoming a critic within this industry.

Pokemon Red 2 Blue 2

Of course, not every new entry is perfect either, but the franchise has evolved (pun partially intended) accordingly. Going back to play through and review Pokemon Yellow, for instance, revealed to me just how far the games have come, with day and night cycles, breeding options, various types, new attacks, and more rounding out the series significantly in the time that has passed since I first booted Red Version up on my Game Boy. It’s an IP that has grown up alongside me, and (while it has changed) there’s no denying that it has always provided an experience that allowed me to continuously enjoy a familiar formula with a new and welcomed coat a paint.

Pokemon stopped being exclusively for kids in my mind a long time ago when I looked in the mirror and realized I’d grown up with it. Even if you joined in on the Pocket Monster phenomenon later in life, the fact is that The Pokemon Company and Game Freak keep churning out great games. In the end, those that actively try to belittle or frown upon people of any age that find joy in playingPokemon (or any video game for that matter) probably need to find something better to do.

In the meantime, go out and play what you want. There’s no other way to be the best, like no one ever was.

[Source:- Gamerant]