Snapchat to go behind scenes at NCAA tournament

Snapchat will deliver "live stories" including behind-the-scenes footage from the "March Madness" NCAA baske

Snapchat will deliver “live stories” including behind-the-scenes footage from the “March Madness” NCAA basketball tournament under a partnership announced on March 10, 2016

Snapchat will deliver “live stories” including behind-the-scenes footage from the “March Madness” NCAA basketball tournament under a partnership announced Thursday.

Turner Sports, the Time Warner unit which is one of the broadcasters for the annual collegiate tournament, announced a multiyear deal with the social network known for its disappearing messages which will allow Snapchat-contributed video from a variety of live sporting events.

The deal allows Snapchatters “to contribute their unique perspectives through video and photo Snaps” which will be compiled into a brief video that can be broadcast globally to millions of fans, according to a statement.

The videos will include various advertising products, including “vertical video ads” which will be interspersed throughout the content.

“There is nothing more powerful on social than a passionate sports fan expressing their emotions during that pivotal moment of a game,” said Seth Ladetsky of Turner Sports.

“While providing fans the tools to enhance their shared experiences, we are also creating an opportunity for advertisers to showcase their brand in an organic environment rich with engagement and interaction.”


Internet address gatekeeper OKs plan to break from US (Update)

The online address system managed by ICANN is currently overseen by the National Telecommunications and Information Administrati

The online address system managed by ICANN is currently overseen by the National Telecommunications and Information Administration at the US Department of Commerce

The gatekeeper of Internet addresses on Thursday approved a plan to break from US oversight, shifting those symbolic functions to the broader global online community.

The plan, which now heads to the US government for approval, aims to maintain Internet governance under a “multi-stakeholder” model which avoids control of the online ecosystem by any single governmental body.

The proposal crafted over the course of two years with input from businesses, academia, governments and others was endorsed at a board meeting in Morocco of the Internet Corporation for Assigned Names and Numbers (ICANN).

“The mood here is a mixture of exultation and exhaustion,” ICANN board chairman Stephen Crocker told AFP on the eve of the vote.

Work began on the transition plan in March of 2014, and it will be sent to the US government where it will be the focus of an internal review process expected to last about three months.

The ICANN board unanimously approved resolutions detailing the transition plan and directing that it be sent to the US government for approval.

The proposal “meets the needs of the Internet and its users,” said Alissa Cooper, who chaired one of the groups that put the plan together.

The meeting was marked by a series of standing ovations as those involved with the process were thanked.

Won’t change the Internet

The plan will not affect how users interact online, but will turn over the technical supervision of the online address system to ICANN itself, with a system of checks and balances so no single entity can exert control over the Internet, according to officials involved in the process.

The online address system managed by ICANN is currently overseen by the National Telecommunications and Information Administration (NTIA) at the US Department of Commerce.

Officials say the supervision is symbolic and dates back to the creation of the Internet. Yet ICANN officials maintain the new governance model will instill confidence around the world in the Internet’s independence.

“This plan enjoys the broadest possible support from this very diverse community and I’m confident it will meet NTIA’s criteria,” said Thomas Rickert of the Cross Community Working Group on Enhancing ICANN Accountability.

If the US government approves the plan, then a contract between ICANN and the US government will expire on September 30 as is planned.

“Ultimately, this process is about stewardship of the critical functions of one of the most extraordinary human innovations,” said Internet Society chief executive Kathryn Brown.

“It was right to entrust this important role to the Internet community.”

Crocker did not expect internet users to notice any change, given that ICANN would continue to perform its job under a new accountability regime.

Awaiting US approval

While the US government considers the transition plan, ICANN will begin rewriting its bylaws to comport with the new structure of accountability.

“Those processes will proceed in parallel,” Crocker said.

“There will be work to be carried out, then at the end of September and the end of our contract, we will operate without the involvement of the US government.”

ICANN funding will continue to come from contracts with domain name registrars and registries.

Outgoing ICANN chief Fadi Chehade has described the organization as a “traffic cop” that ensures the Internet address system functions, and the US government’s role as been merely to ensure that correct procedures are followed.

“People have aggrandized the role of the US government in what we do,” he told AFP in an interview earlier this year.

“But, the change is actually minimal.”

Chehade said that without US oversight, ICANN would be managing the technical functions of the Internet under the supervision of a board designed to maintain diverse representation.

“We have a very solid process that ensures this is not a capturable board,” which can be hijacked by governments or other institutions, he said.

Some US lawmakers have been less than enthusiastic about the plan, fearful that it could allow authoritarian regimes to impose more controls on the Internet.

Last year, Republican Senator John Thune warned at a hearing that a privatized ICANN could become “accountable to no one.”

Microsoft to close Lionhead Studios – cans Fable Legends

Fable Legends

Microsoft is set to close the UK game development studio Lionhead and has canned its forthcoming title Fable Legends.

Hanno Lemke, the general manager of Microsoft Studios Europe, announced the decision in a blog post on the Xbox news site. In the same article, posted to the site on Monday afternoon, Lemke announced that the Danish studio Press Play would also be closed.

In the post, Lemke wrote: “These changes are taking effect as Microsoft Studios continues to focus its investment and development on the games and franchises that fans find most exciting and want to play.”

Co-founded by veteran British game designer Peter Molyneux in 1996, Lionhead is best known for the Fable series of role-playing adventures, which became hugely successful on the Xbox consoles. Microsoft purchased the studio in 2006, with Molyneux employed as creative director across Microsoft Game Studios.

He departed in 2012 to found independent studio 22 Cans, just as work began on Fable: Legends, a spin-off from the Fable series, based around co-op play. The release date of this project was delayed several times, reportedly to allow the team to polish the game.

Due to UK employment law, Microsoft must begin a formal consultation period with the employees of Lionhead before the studio can be shut, but closure is all but certain. Other studios are already posting messages on social media and industry forums offering work to departing Lionhead staff members.

Danish studio Press Play, was formed in 2006 and is best known for platforming adventure Max: The Curse of Brotherhood and offbeat puzzler Kalimba.

Microsoft was keen to point out that it was still committed to supporting game development in Europe. Its remaining UK based studio Rare is currently working on much-anticipated adventure Seas of Thieves, while Quantum Break from Finnish team Remedy Entertainment is likely to be one of this year’s major Xbox One releases.

[Source:- Gurdian]

I’m in My Mid-Twenties And I Still Play Pokemon

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One editor talks about why he still finds Pokemon a great series as he’s grown into his mid-twenties, and why it’s okay to still play the franchise after all these years.

It’s almost hard to imagine my childhood without Pokemon. The series hit North America on September 28, 1998 in the form of the now beloved Pokemon Red and Blue. I still remember heading home from school that day, walking in through the front door alongside my little sister, and being greeted by my mom and dad. There, on the couch in my living room was my little brother – still too young to go to school – and in his hands was a copy of Pokemon Blue Version. I immediately turned around and there, in my mother’s hands, was my very own copy of Pokemon Red Version.

I remember that moment so vividly for a number of reasons, but what I didn’t know at the time was just how invested I would become in this turn-based, monster-gathering series. Seven year-old Riley has since matured quite a bit in the years following his introduction to Pokemon, but one thing that has never changed is my willingness to play the latest installment in the franchise. In fact, I’ve picked up every core entry the series has seen to-date, and there are no plans to change that. Even as I settle into my newly acquired age of 25, I’ve come to accept that fact that I continue to enjoy the series and there’s no reason to stop playing.

I’ve heard it all during the countless hours I’ve logged in my build to become a Pokemon Master. People are quick to brand the property as a kid’s game that others aren’t suppose to enjoy once they cross the threshold into adulthood. Truthfully, I’ve always found this to be a rather stupid point of view. Pokemon has and always will appeal to a large demographic of gamers, and I know many people my age and older that continue to replay the older versions of the game – if only for nostalgia’s sake. Heck, it’s the exact same reason why the re-releases of the original games on 3DSwere so highly anticipated.

New Pokemon Themed Nintendo Direct Announced - Ash Ketchum and PIkachu Pokemon anime

There’s something comforting about the series now, and despite the changes or upgrades it receives it never loses its feeling of familiarity. Perhaps that’s what I enjoy most about it, as I’m intimately acquainted with the type of experience I’m going to receive. While striking that all too familiar chord, every new iteration manages to justify its existence with additional monsters and a brand new story arc to follow. That’s one of the most invigorating aspects of the games, as each new title defines itself by the characters it introduces, the region it takes place in, and the monsters that fill it. Of course, not all gamers approve of these changes.

Despite what fans that have since moved on from the series will say, the new games and accompanying Pokemon push the newer titles ahead of their predecessors. It’s true that the original 151 hold a spot in my heart, but that’s based solely on the fact that they were the first monsters I ever encountered in this universe. I’m sure that’s the case for many, but to dismiss any others because of some misguided sense of nostalgia would be a mistake. When I encounter those that are adamant about how a monster inspired by a garbage bag or an ice cream cone are lazy, I point to the likes of Voltorb. It’s essentially a Pokeball with menacing eyes, and its name is literally the words ‘volt’ and ‘orb’ sloppily glued together. The original Pokemon aren’t immune to scrutiny, which is something I’ve learned after becoming a critic within this industry.

Pokemon Red 2 Blue 2

Of course, not every new entry is perfect either, but the franchise has evolved (pun partially intended) accordingly. Going back to play through and review Pokemon Yellow, for instance, revealed to me just how far the games have come, with day and night cycles, breeding options, various types, new attacks, and more rounding out the series significantly in the time that has passed since I first booted Red Version up on my Game Boy. It’s an IP that has grown up alongside me, and (while it has changed) there’s no denying that it has always provided an experience that allowed me to continuously enjoy a familiar formula with a new and welcomed coat a paint.

Pokemon stopped being exclusively for kids in my mind a long time ago when I looked in the mirror and realized I’d grown up with it. Even if you joined in on the Pocket Monster phenomenon later in life, the fact is that The Pokemon Company and Game Freak keep churning out great games. In the end, those that actively try to belittle or frown upon people of any age that find joy in playingPokemon (or any video game for that matter) probably need to find something better to do.

In the meantime, go out and play what you want. There’s no other way to be the best, like no one ever was.

[Source:- Gamerant]

Titanfall 2 Now Advertised at GameStop

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GameStop begins putting up advertisements for Titanfall 2, leading to speculation that the long anticipated sequel could have an official announcement soon.

At this point, it’s no secret that Titanfall 2 is on the way, but we are still waiting to see the first footage of the game. However, a full Titanfall 2 reveal could be on deck sooner than we think, as the world’s largest video game retailer, GameStop, has started advertising it in stores.

GameStop has started displaying Titanfall 2 placeholder cases on its shelves. Usually these display cases aren’t put up until a game has already been unveiled, and usually when it has a solid release window. This could be an indication that Titanfall 2 will be enjoying a comprehensive unveiling well before EA’s E3 2016 press conference rolls around this summer.

It’s possible that a Titanfall 2 trailer could come as soon as next month. March marks the two year anniversary of the release of the original Titanfall, which would be the perfect time for a trailer to drop. Furthermore, GameStop actually owns the gaming publication Game Informer, known for its monthly cover stories of in-development games, so there’s a possibility that Titanfall 2 could grace the cover of next month’s magazine.

It would make sense for Titanfall 2 to have its first trailer and concrete gameplay details drop soon. After all, Titanfall 2 merchandise is already in production, and the game has been widely known about for the past year. EA and Respawn clearly have big plans for the game, so it would behoove them to get the hype train rolling as soon as possible.

Even though the game has been publicly acknowledged for the past year, we actually know very little about it. Besides the fact that Titanfall 2 will have a single player campaign, Respawn has kept tight-lipped about what the highly anticipated sequel will entail. Hopefully a Titanfall 2 reveal trailer can shed some light on what else is in store for the game, and show gamers how it will improve upon the weaknesses of its predecessor while also expanding upon the original’s strengths.

Of course, all of this is just speculation at this point. EA and Respawn Entertainment wouldn’t show off Titanfall 2 until it was absolutely ready for the public to see, so a proper reveal might still come later in the year. However, with Titanfall 2 set to release by March 31st, 2017, there is a good chance that the game will be shown off within the next few months.

Do you think that we will see the first footage of Titanfall 2 soon? What do you expect from the game? Are you excited to play its single player campaign, or do you think you will spend most of your time with it in its multiplayer modes? Sound off in the comments below and leave us your thoughts on Titanfall 2.


[Source:- Gamerant]

A new version of ‘The Dress’ is tearing the internet apart

BLOODY hell, internet. Stop trying to tear us all apart.

One year on from The Dress debate (otherwise known as the most scandalous and dividing controversy of our time), a similar post is setting Tumblr alight.

Behold… The Jacket.

Blue and white, or black and brown? Or maybe green?

Blue and white, or black and brown? Or maybe green?Source:Supplied

Tumblr user poppunkblogger uploaded the image with the caption, “I hate to make a new blue/black white/gold dress meme but my friend has this jacket and she says it’s white and blue but i see black and brown pls tell me what you see”.

Social media is divided, with many people seeing blue and white, others seeing black and brown, and a few even finding it to look green and gold.

Some people are also saying the colour changes depending on what device you’re viewing it on.

You’ll undoubtedly remember The Dress that sparked enormous debate last year. The internet was in a fierce battle over whether it was blue and black or white and gold.

Remember this hideous, soul-crushing monstrosity?

Remember this hideous, soul-crushing monstrosity?Source:Supplied

Scientists explained this phenomenon, saying that our perception of colour depends on our ability to analyse the amount of ambient light in the visual. When this light is missing, we have to draw our own conclusions, and can thus perceive the colour in different ways.

But damn it, internet. Enough is enough. We’re pretty sure The Dress alone caused millions of violent arguments, gruesome homicides and messy divorces around the world. We don’t need this sh*t again.

Let us all join hands, burn The Jacket, and stand around it singing Kum Ba Yah. Case closed.



Fallout Shelter Adds New Rooms in Latest Update

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Publisher and developer Bethesda’s latest update for its free-to-play mobile game Fallout Shelter introduces several new rooms, optimization fixes, and much more.

It’s no secret that Fallout Shelter is one of the most popular tap-screen games of all time, especially considering the fact that Bethesda’s creative director Todd Howard recently revealed that it’s the most played game in the post-apocalyptic franchise. With that in mind, the studio decided the best course of action to celebrate the feat would be to reward its legions of fans in the title’s forthcoming Update 1.4 with the biggest batch of materials Fallout Shelter has received yet.

Upon the availability of Fallout Shelter‘s soon-to-be-released patch, fans will be able to take part in building their own items in new weapon and armor rooms — much like with Fallout 4‘s optional crafting system — customizing the appearance of Wasteland settlers with an actual barbershop, providing fresh duds for Vault Dwellers, and more. Fans can find the full rundown of what Bethesda plans to include in Update 1.4 in the bulleted list below.

  • Turn worthless junk into useful items! Introducing… crafting!
  • New Rooms! Build the new Weapon and Armor crafting rooms and use them to create your own items in game!
  • Lunchboxes now contain a bonus 5th card: Junk! Trust us – it’s more useful than it sounds. Lucky wasteland explorers may also find junk on their adventures.
  • Take the Overseer role to the next level. Build the new Barbershop and customize the look of any Dweller.
  • Keep up with the latest fashions! Find new Outfits and Weapons straight from Fallout 4in lunchboxes, or craft them yourself!
  • Because four-legged companions bring overwhelming happiness, we’ve added new Dogs and Cats, and are introducing… Parrots! Plus, new Pet bonuses!
  • Time of day is now properly reflected. Because authentic Vault simulation is our #1 goal!

Fallout Shelter‘s Update 1.4 will be the developers’ first major contribution to the game with fresh content in 2016, as Bethesda’s last big offering came with its addition of Dogmeat and cats as petsback in December of last year. However, the studio didn’t provide an exact date as to when the new materials will be available, for it said that Update 1.4 is coming “later this week”.

Considering the massive success of Fallout Shelter, Bethesda has proclaimed interest in making even more mobile games down the line, which is great news for fans of the company’s products. With the studio supplying the free-to-play title with plenty of fun additions and content drops since its release in the middle of June last year, there’s no reason for fans to not be excited at the prospect of other Bethesda franchises making their way to mobile devices.


Plus, since Fallout Shelter earned $5.1 million in its first two weeks on Apple products, the studio would easily add buku bucks to its bottom line if it ported the Elder Scrolls series in some way onto Android and iOS platforms.

Even though Fallout Shelter hasn’t received Update 1.4 yet, Bethesda went on to say that it would be issuing “many more” improvements in the long run, which is a good sign we’ll see more holiday-themed add-ons in the future. As it happens, the construction and management simulation game celebrated its fair share of festivals in the past, from having Settlers spruce up the Vault withHalloween decorations to decking the halls with Christmas ornaments.

Nevertheless, in regards to the ingenuity of all that Bethesda has cooked up thus far for the game, it wouldn’t be surprising for the studio to have something much more fulfilling in mind than such cosmetic offerings as holiday-related content.


[Source:- Gamerant]

IT Security Teams Are Stretched to the Limit

Heterogeneity Rules

The growth of virtualization and cloud computing—and the nimble and responsive architectures they enable—has brought companies unquestioned benefits, ranging from increased business agility to reduced application costs. But the heterogeneous environments most companies are now overseeing also have brought unprecedented complexity and vulnerability. With so many sub-environments and so much cross-application traffic to monitor—not to mention an increasingly sophisticated and fast-growing population of bad guys to safeguard against—it’s become difficult for enterprises to even detect a threat, much less respond in a timely fashion. Such is the inescapable takeaway from a recent survey that the SANS Institute conducted for adaptive security vendor Illumio. “When it comes to limiting damage and preventing data breaches, time continues to be the biggest challenge for security and risk professionals,” said SANS analyst Dave Shackleford, author of “The State of Dynamic Data Center and Cloud Security in the Modern Enterprise” report. “If our security stance is going to improve, we need better visibility, the ability to make configuration changes faster and to contain attacks more quickly.” The survey polled 430 security and risk professionals from the SANS community.

[Source:- Eweek]


The Facebook crusade of polarising Australian ‘aid worker’ Oliver Bridgeman

Terrorist or aid worker? The Australian Government and Oliver Bridgeman are telling competing stories.

TWO months ago, Queenslander Oliver Bridgeman was jovial, flexing his muscles and joking with the camera in a video posted to Facebook. He was bragging about the school he’d built “with his own hands”.

The 19-year-old was filmed in another video running past an armed guard to spray-paint “#FREESYRIA” on a concrete wall topped with barbed wire. The reward, he said, was worth the risk.

It’s not an activity typically associated with a terrorist, but then Bridgeman says he’s not a terrorist. The Australian Government begs to differ — on Friday the Immigration Department cancelled the Toowoomba-born teen’s passport and ordered he hand it in to the nearest consular post in Turkey.

Trapped in Syria, Bridgeman is back on Facebook, pleading his case and telling the world how he misses home. It could be a while before he sees it again.


On Friday, following the news his passport was cancelled, Bridgeman wrote: “No matter what the Australian Government say or do, they know that I’m here to help humanity and especially the people of Syria.”

Months earlier he wrote: “Not all those who wander are lost.”

They are the same messages he’s been pushing since March last year when he boarded a flight to the Middle East despite telling friends and family he was destined for Indonesia.

His parents, who have not been named, said in a statement in May they had no idea their son was travelling to Syria. They defended him against reports he joined the Al-Nusra Front, an affiliate of al-Qaeda.

“We do not believe he is participating in fighting of any kind, nor do we believe he is supporting or participating in terrorist acts.

Bridgeman’s lawyer, Alex Jones, said the government’s decision to cancel the teen’s passport is “nonsensical”.

“The Australian Government has stranded a Queensland teenager in a foreign country,” Mr Jones said.

“This has happened at a time when Mr Bridgeman was organising to come home and had been communicating and fully co-operating with authorities.”

Behind the scenes, Bridgeman thought everything was lining up for a successful return to home soil. He’s kept quiet, stayed out of the media and was waiting for the green light. It never came. An appeal against the decision will be filed on Monday but the government appears determined to keep him out of Australia.


Immigration Minister Peter Dutton responded to criticism over the decision by saying the government will take a hands-off approach to helping any Australian in Syria, regardless of why they’re there..

“People who go off into conflict zones — even if they’re well intentioned — ultimately can cause significant grief and stress for their own families,” Mr Dutton said on Saturday.

“This is something people should contemplate before they go — not when they’re in the middle of a conflict zone.”

He said helping Australians get out of Syria “puts our own military staff and personnel at risk”.

The Bridgeman decision comes as the Australian Government reveals at least one person every day is being hauled off a plane from Australia to the Middle East.

Oliver Bridgeman converted to Islam before flying to the Middle East. Now he wants to come home.

Oliver Bridgeman converted to Islam before flying to the Middle East. Now he wants to come home.Source:Facebook

Figures obtained by The Daily Telegraph show there have been 652 offloads since counter-terrorism unites were deployed at all Australian airports.

Bridgeman says he’s not one of them. In fact, he’s the opposite of a terrorist — kind hearted, generous, willing to help those in need.

“The sun is shining bright over Aleppo today,” he wrote on Facebook 10 days ago.

“Let’s hope we don’t get more bombs falling like yesterday. When the Russian strikes nearly hit that school my heart sank. I’m so glad that I didn’t have to see any dead children.

“My first time in Aleppo city and I’m still taking it all in. Despite the Russian strikes these people are so resolute.”


Between posts showing the destruction of the assault on Syria — wheelbarrows covered in blood, Syrian hospital staff helping the wounded — Bridgeman posts photographs of young children.

“Every time I head out to the refugee camps and see the conditions these people live in definitely makes me thankful for the blessings Allah has given me and every one back home,” he wrote on February 21.

“I love these kids with all my heart.”

On other days he thinks about his own predicament, about life in Darling Downs and the family he left behind.

“I get those days when I really miss home. I always remind myself that I’m here to help rebuild what the Syrians once called home.”

Bridgeman claims he is working with frontline aid organisation Live Updates from Syria. The group wrote a message of support for the Australian following the cancellation of his passport.

“It has become evidently clear that the western governments have one rule for Muslims and another for non Muslims,” the organisation posted.

Queenslander Oliver Bridgeman says he’s in Syria to help children affected by war. Picture: Oliver Bridgeman/Facebook

Queenslander Oliver Bridgeman says he’s in Syria to help children affected by war. Picture: Oliver Bridgeman/FacebookSource:Supplied

“Why is there one rule for Australian citizens like Matthew Gardner who fought with the Peshmerga Kurdish militia openly and then returned home without charge?

“Is Oliver Bridgeman’s only crime the fact that he is a Muslim?”

Bridgeman’s lawyer says his only option now is to apply for a temporary travel document but the main goal will be to have his passport reinstated. In the meantime, the Australian remains in Syria, a country declared the fifth most dangerous place in the world for aid workers, behind only Pakistan, Somalia, Sudan and Afghanistan.

He’s dodging bombs and sniper attacks and says the streets are deserted.

“People have fled to escape the horrifying possibility of being seiged by the Assad government and it’s Allies,” he wrote from Aleppo on Friday.

“The constant bombing by Russian planes and the possibility of being sniperd by Iranian soldiers, this city has become to dangerous to live in for some. Please keep them in your prayers.”



The Division Won’t Have Microtransactions, Says Ubisoft Dev

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Ubisoft Community Manager Natchai Stappers confirms over Twitter that Tom Clancy’s The Division will not feature any microtransactions or any ‘pay to win’ feature.

In recent years, microtransactions has become an increasingly common – and unpopular – feature in many video games, so much so that gamers have been dissuaded from buying games that carry this option. With only one week to go before The Division is released, Ubisoft has announced that their upcoming third-person shooter won’t feature microtransactions, something that is sure to be welcome news for all gamers.

After Ubisoft nixed the idea of adding a level skip microtransaction to the game, Ubisoft Community Manager Natchai Stappers has recently taken to Twitter to confirm that The Division will indeed not feature microtransactions or any “pay-to-win” feature.


What muddles this statement from Stappers is that just last month, Ubisoft announced DLC plans for The Division, revealing that vanity packs could be bought as DLC. There isn’t really a proper definition for microtransactions in video games – when is DLC not a microtransaction? – but at least Ubisoft is not deliberately strong-arming gamers into buying DLC by locking out parts of the game until it is paid for. At the moment, it appears that microtransactions are not required for The Division, and any purchasable extras are optional won’t affect gameplay – not that this will appease those gamers who lament any microtransactions in any game that’s not free-to-play.

This certainly isn’t the first time that microtransactions have grabbed the headlines for a popular game. When Bungie announced their controversial decision to add microtransactions to Destiny, it was met with considerable displeasure by gamers. Similarly, players weren’t too happy over Ubisoft’s decision to add optional microtransactions in Assassin’s Creed: Unity and Assassin’s Creed: Syndicate as a method of accelerated progression.

It appears that there is a bit of a fine line between microtransactions and DLC. Some gamers are fine with paying a little extra for games and add-ons, but many expect to get their money’s worth in extra content if they’re planning on dropping more money on top of a $60 game. While there will be outfit and weapon skins for sale in The Division, they’re only a small part of Ubisoft’s DLC plans, and it appears that the upcoming expansions will be quite extensive.

Having said that, Ubisoft has had a bit of a history of unsavory DLC practices, so it remains to be seen how all this will play out for The Division.


[Source:- Gamerant]