Sikorksy to supply Black Hawks for Australian firefighting

 Sikorsky, Kaan Air Australia and StarFlight Australia have signed an agreement worth up to $50 million for 10 UH-60 Black Hawks to be converted to firefighting platforms.

The agreement would procure 10 former U.S. Army Black Hawks to be refurbished in Brisbane, Australia, and converted into aerial firebombers to combat brushfires and civil emergency situations.

The agreement includes options for the future purchase of 10 more Black Hawks for similar service. The helicopters would be operated by aerial service provider StarFlight for emergency response.

Kaan Air and StarFlight chief executive officer John Skeene said that the deal would be a big step for Australian aviation.

“The helicopters are being purchased by an Australian company, will be registered in Australia and most importantly, will be fully maintained and supported in Australia by the helicopter OEM Sikorsky and its supply chain commitment,” Skeene said in a press release.

The planned refurbishment will include engine upgrades, gear boxes and the installation of terrain avoidance systems along with firefighting modifications.

The UH-50 Black Hawk is the primary medium-lift transport helicopter of the U.S. Army and several other nations where it has been exported. It has been produced in many variants to perform a wide variety of missions.

Over 4,000 Black Hawks have been produced since the platforms introduction in 1974. The U.S. Navy uses a ship-launched version of the platform known as the CH-60 Sea Hawk.

Source:_UPI

Call of Duty: Black Ops 2: Phil Spencer Wants Shooter for Xbox One Backward Compatibility

Call of Duty: Black Ops 2: Phil Spencer Wants Shooter for Xbox One Backward Compatibility

Phil Spencer, the head of Microsoft’s Xbox division, expresses his desire for Call of Duty: Black Ops 2 to join the list of Xbox One’s backward compatible games.

According to information found on the Xbox Feedback site, Activision and Treyarch’s 2012 shooter Call of Duty: Black Ops 2 is currently the most highly requested game by fans for the Xbox One’s backward compatibility program, with more than 207,000 community votes, which is far more than gamers’ second choice of The Elder Scrolls 5: Skyrim, which presently holds upwards of 170,000 votes. Although Skyrim is an incredibly coveted candidate to become backward compatible on Xbox One, not only do the fans want Call of Duty: Black Ops 2 to show up on the program’s list more, but also the head of Microsoft’s Xbox division, Phil Spencer, has expressed his interest in the shooter making its way onto the company’s current generation platform.

In response to a fan on Twitter, Spencer revealed his desire for Call of Duty: Black Ops 2 coming to backward compatibility by initially apologizing for his lack of response by not addressing the community’s sheer craving for the title to show up on the program’s catalog of games. The Xbox boss followed up his apology by saying, “I really want to see this come to BC.”

 

[Source:- GR]

 

Call of Duty: Black Ops 3’s Last Zombies DLC Will Finish the Story

Call of Duty: Black Ops 3’s Last Zombies DLC Will Finish the Story

Treyarch senior executive producer Jason Blundell confirms that the upcoming fourth expansion pack for Call of Duty: Black Ops IIIwill conclude the Zombies storyline.

Treyarch introduced the unique Zombies mode to the gaming world in Call of Duty: World at War, and it became a surprise hit with fans. Eight years later, the Zombies story that began in 2008 is finally getting a proper ending in the fourth DLC pack for Call of Duty: Black Ops III that will release at some point later this year.

This is according to Treyarch senior executive producer Jason Blundell, who promised that the new map coming to Call of Duty: Black Ops III with its fourth and final expansion will wrap up all the loose ends in the ongoing Zombies story. This will include addressing the cliffhanger from Call of Duty: Black Ops II‘s last Zombies map, Origin, and offering fans some well-deserved closure.

What else the final Zombies map will entail is anyone’s guess. Blundell is keeping tight-lipped on the matter for now, and indicated that there may even be some Treyarch employees that have been kept in the dark about the ending to Zombies. Apparently, Blundell begins the process of developing a Zombies map with just the Black Ops III gameplay director, lead writer, and himself before bringing in the rest of the team.

This level of secrecy should make sure that details on the ending aren’t leaked ahead of time. However, Blundell has at least given fans a hint about what to expect from the ending, stating it is “complex” and will “spark emotion” in veteran Zombies players. There is worry that this complex ending may cause some players to misconstrue the ending as Treyarch “trolling” its fans, but Blundell insists that is not the intention.

Treyarch seems to think that the ending will upset some players, but if the ending is disappointing, maybe the next Zombies mode will get it right. Even though Treyarch is closing the book on its current Zombies story, we know that the upcoming Call of Duty: Infinite Warfare will have Zombies, and the mode’s popularity means it will probably be a regular feature in Call of Duty games for the foreseeable future.

Hopefully Treyarch delivers a satisfying ending for fans that have toughed their way through all theextravagant Easter Eggs that have been featured in the many Zombies maps over the years. In the meantime, we will probably learn more about the final Zombies map within the next couple of months, and fans can expect it to release ahead of Infinite Warfare‘s launch on November 4th.

 

[Source: GR]